Class StateMachineBase.
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#include <yarp/manager/fsm.h>
Class StateMachineBase.
Definition at line 109 of file fsm.h.
◆ StateMachineBase()
FSM::StateMachineBase::StateMachineBase |
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inline |
◆ ~StateMachineBase()
FSM::StateMachineBase::~StateMachineBase |
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overridedefault |
◆ addTransition()
◆ castEvent()
void FSM::StateMachineBase::castEvent |
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Event * |
event | ) |
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inlineoverridevirtual |
◆ currentState()
StateBase* FSM::StateMachineBase::currentState |
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inline |
◆ onEventMissed()
virtual void FSM::StateMachineBase::onEventMissed |
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StateBase * |
state, |
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Event * |
event |
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inlineprotectedvirtual |
◆ onTransition()
◆ setInitState()
void FSM::StateMachineBase::setInitState |
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StateBase * |
pState | ) |
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inline |
The documentation for this class was generated from the following file:
- src/libYARP_manager/src/yarp/manager/fsm.h