#include <ovrheadset/TextureLogo.h>
Definition at line 61 of file TextureLogo.h.
◆ TextureCrosshairs()
TextureCrosshairs::TextureCrosshairs |
( |
ovrSession |
session | ) |
|
◆ ~TextureCrosshairs()
TextureCrosshairs::~TextureCrosshairs |
( |
| ) |
|
◆ update()
void TextureCrosshairs::update |
( |
| ) |
|
◆ bufferSize
unsigned int TextureCrosshairs::bufferSize |
◆ bytes_per_pixel
unsigned int TextureCrosshairs::bytes_per_pixel |
◆ chainTexId
GLuint TextureCrosshairs::chainTexId |
◆ height
unsigned int TextureCrosshairs::height |
◆ padding
unsigned int TextureCrosshairs::padding |
◆ ptr
GLubyte* TextureCrosshairs::ptr |
◆ rowSize
unsigned int TextureCrosshairs::rowSize |
◆ session
ovrSession TextureCrosshairs::session |
◆ texId
GLuint TextureCrosshairs::texId |
◆ textureSwapChain
ovrTextureSwapChain TextureCrosshairs::textureSwapChain |
◆ width
unsigned int TextureCrosshairs::width |
The documentation for this class was generated from the following files: