#include <ovrheadset/TextureLogo.h>
Definition at line 61 of file TextureLogo.h.
◆ TextureCrosshairs()
| TextureCrosshairs::TextureCrosshairs |
( |
ovrSession |
session | ) |
|
◆ ~TextureCrosshairs()
| TextureCrosshairs::~TextureCrosshairs |
( |
| ) |
|
◆ update()
| void TextureCrosshairs::update |
( |
| ) |
|
◆ bufferSize
| unsigned int TextureCrosshairs::bufferSize |
◆ bytes_per_pixel
| unsigned int TextureCrosshairs::bytes_per_pixel |
◆ chainTexId
| GLuint TextureCrosshairs::chainTexId |
◆ height
| unsigned int TextureCrosshairs::height |
◆ padding
| unsigned int TextureCrosshairs::padding |
◆ ptr
| GLubyte* TextureCrosshairs::ptr |
◆ rowSize
| unsigned int TextureCrosshairs::rowSize |
◆ session
| ovrSession TextureCrosshairs::session |
◆ texId
| GLuint TextureCrosshairs::texId |
◆ textureSwapChain
| ovrTextureSwapChain TextureCrosshairs::textureSwapChain |
◆ width
| unsigned int TextureCrosshairs::width |
The documentation for this class was generated from the following files: