#include <yarp/sig/Vector.h>
#include <yarp/dev/IPidControl.h>
#include <yarp/dev/IPositionControl.h>
#include <yarp/dev/IVelocityControl.h>
#include <yarp/dev/IEncodersTimed.h>
#include <yarp/dev/IMotorEncoders.h>
#include <yarp/dev/IMotor.h>
#include <yarp/dev/IAmplifierControl.h>
#include <yarp/dev/IControlLimits.h>
#include <yarp/dev/IAxisInfo.h>
#include <yarp/dev/IPreciselyTimed.h>
#include <yarp/dev/IControlCalibration.h>
#include <yarp/dev/ITorqueControl.h>
#include <yarp/dev/IImpedanceControl.h>
#include <yarp/dev/IControlMode.h>
#include <yarp/dev/DeviceDriver.h>
#include <yarp/dev/IPositionDirect.h>
#include <yarp/dev/IInteractionMode.h>
#include <yarp/dev/IRemoteCalibrator.h>
#include <yarp/dev/IRemoteVariables.h>
#include <yarp/dev/IPWMControl.h>
#include <yarp/dev/ICurrentControl.h>
#include <yarp/dev/ControlBoardHelpers.h>
#include "stateExtendedReader.h"
Go to the source code of this file.
Classes | |
struct | ProtocolVersion |
class | RemoteControlBoard |
remote_controlboard : The client side of the control board, connects to a remote controlboard using the YARP network. More... | |