#include <yarp/manager/execstate.h>
Definition at line 43 of file execstate.h.
◆ connectAllPortsEventFailed
Event * EventFactory::connectAllPortsEventFailed = new Event("connectAllPorts:failed") |
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◆ connectAllPortsEventOk
Event * EventFactory::connectAllPortsEventOk = new Event("connectAllPorts:ok") |
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◆ disconnectAllPortsEventOk
Event * EventFactory::disconnectAllPortsEventOk = new Event("disconnectAllPorts:ok") |
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◆ failedEvent
Event * EventFactory::failedEvent = new Event("failed") |
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◆ killEvent
Event * EventFactory::killEvent = new Event("kill") |
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◆ killModuleEventFailed
Event * EventFactory::killModuleEventFailed = new Event("killModule:failed") |
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◆ killModuleEventOk
Event * EventFactory::killModuleEventOk = new Event("killModule:ok") |
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◆ recoverEvent
Event * EventFactory::recoverEvent = new Event("recover") |
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◆ startEvent
Event * EventFactory::startEvent = new Event("start") |
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Initializing event factory.
Definition at line 46 of file execstate.h.
◆ startModuleEventFailed
Event * EventFactory::startModuleEventFailed = new Event("startModule:failed") |
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◆ startModuleEventOk
Event * EventFactory::startModuleEventOk = new Event("startModule:ok") |
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◆ stopEvent
Event * EventFactory::stopEvent = new Event("stop") |
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◆ stopModuleEventFailed
Event * EventFactory::stopModuleEventFailed = new Event("stopModule:failed") |
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◆ stopModuleEventOk
Event * EventFactory::stopModuleEventOk = new Event("stopModule:ok") |
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The documentation for this class was generated from the following files: