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YARP
Yet Another Robot Platform
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Part of a series of examples on the different ways of using ports. See Port power tutorial.
#include <stdio.h>
printf(
"Got %s\n", in.
toString().c_str());
if (returnToSender!=NULL) {
out.
write(*returnToSender);
}
return true;
}
};
DataProcessor processor;
while (true) {
printf("main thread free to do whatever it wants\n");
}
return 0;
}
A simple collection of objects that can be described and transmitted in a portable way.
std::string toString() const override
Gives a human-readable textual representation of the bottle.
void clear()
Empties the bottle of any objects it contains.
bool read(ImageOf< PixelRgb > &dest, const std::string &src, image_fileformat format=FORMAT_ANY)
int main(int argc, char *argv[])
bool open(const std::string &name) override
Start port operation, with a specific name, with automatically-chosen network parameters.
A mini-server for network communication.
Interface implemented by all objects that can read themselves from the network, such as Bottle object...
bool write(ConnectionWriter &writer) const override
Output a representation of the bottle to a network connection.
An interface for writing to a network connection.
virtual ConnectionWriter * getWriter()=0
Gets a way to reply to the message, if possible.
void addString(const char *str)
Places a string in the bottle, at the end of the list.
void setReader(PortReader &reader) override
Set an external reader for port data.
An interface for reading from a network connection.
An interface to the operating system, including Port based communication.
Utilities for manipulating the YARP network, including initialization and shutdown.
The main, catch-all namespace for YARP.
bool read(ConnectionReader &reader) override
Set the bottle's value based on input from a network connection.
void delay(double seconds)
Wait for a certain number of seconds.
void append(const Bottle &alt)
Append the content of the given bottle to the current list.
- 3.4.100+20201223.2+gitb8ea4d712