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YARP
Yet Another Robot Platform
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Go to the documentation of this file.
9 #ifndef YARP_OS_NULLCONNECTION_H
10 #define YARP_OS_NULLCONNECTION_H
23 bool isTextMode()
const override;
24 bool canEscape()
const override;
25 void handleEnvelope(
const std::string& envelope)
override;
26 bool requireAck()
const override;
27 bool supportReply()
const override;
28 bool isLocal()
const override;
29 bool isPush()
const override;
30 bool isConnectionless()
const override;
31 bool isBroadcast()
const override;
32 bool isActive()
const override;
33 bool modifiesIncomingData()
const override;
36 bool modifiesOutgoingData()
const override;
38 bool acceptOutgoingData(
const PortWriter& writer)
override;
39 bool modifiesReply()
const override;
44 void prepareDisconnect()
override;
45 std::string getName()
const override;
52 #endif // YARP_OS_NULLCONNECTION_H
bool isValid()
Check if time is valid (non-zero).
Interface implemented by all objects that can write themselves to the network, such as Bottle objects...
Interface implemented by all objects that can read themselves from the network, such as Bottle object...
A simple abstraction for a block of bytes.
An interface for reading from a network connection.
The main, catch-all namespace for YARP.
A controller for an individual connection.
A class for storing options and configuration information.